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Technologies

A stack chosen for scale, safety, and speed

We're pragmatic about tools — we pick what performs under real load and stays maintainable years later. Here's what powers our work.

Server Cores & Languages

The systems languages we build authoritative game servers on.

C++
High-performance server cores
Rust
Memory-safe networking & anti-cheat
C#
Emulator cores & tooling
Go
Edge & gateway services
TypeScript
Backends, panels & tooling
Java
L2J & JVM-based cores

Backend & Realtime

Services that keep multiplayer worlds in sync at scale.

Node.js
Realtime gateways
gRPC
Service-to-service RPC
WebSocket / UDP
Low-latency state sync
Kafka
Event streaming
Protobuf
Compact wire protocols
NATS
Lightweight messaging

Data & Storage

Durable, fast, and analytics-ready persistence.

PostgreSQL
Accounts & economy
MySQL / MariaDB
Classic emulator schemas
Redis
Sessions & leaderboards
ScyllaDB
High-write telemetry
ClickHouse
Player analytics
S3 / MinIO
Assets & patches

Infrastructure & DevOps

Everything ships continuously and observably.

Linux
Bare-metal & cloud hosts
Kubernetes
Orchestration
Docker
Reproducible builds
Terraform
Infra as code
Prometheus
Metrics
Grafana
Dashboards
nginx
Ingress & routing
Cloudflare
Edge & DDoS shield

Security & Anti-Cheat

Integrity and protection, layered end to end.

PyTorch
Behavioral models
eBPF
Runtime protection
Vault
Secrets management
Anomaly Detection
Cheat & fraud signals
DDoS Mitigation
Layer 3/4/7 shielding
OWASP Hardening
Secure by default

Clients, Launchers & Panels

What players and operators actually touch.

Next.js
Panels & marketing sites
React Native
Mobile clients
Tauri
Native launchers
Electron
Desktop tooling
Unity / Unreal
Client rendering (when needed)
WebGL / WebGPU
Browser clients

Have a server worth engineering?

Tell us where you are — a new server, a struggling live game, or a legacy core that needs rescuing. We'll tell you exactly how we'd approach it.